PC Games
PC games include all games that were designed to be played on a personal computer (PC). |
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Digital Species: Gaming |
Trend in 2024: No Change |
Consensus Decision |
Added to List: 2023 |
New Entry |
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Imminence of Action Action is recommended within three years, detailed assessment in one year. |
Significance of Loss The loss of tools, data or services within this group would impact on a large group of people and sectors. |
Effort to Preserve | Inevitability It would require a major effort to prevent or reduce losses in this group, including the development of new preservation tools or techniques. |
Examples SimCity 3000, Factorio, World of Warcraft, Starcraft II, Phasmophobia |
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‘Practically Extinct’ in the Presence of Aggravating Conditions Lack of skills, commitment or policy from corporate owners; Uncertainty over IPR or the presence of orphaned; lack of offline backup; changing business model of providers; limited recognition of the cultural and historic value of game play; loss of underlying code or gaming engine; dependency on remote servers that are closed; limited recognition of value of game play; over-dependence on goodwill of ad-hoc community. |
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‘Endangered’ in the Presence of Good Practice IPR supportive of preservation; strong documentation; source code; emulation pathway; trusted designated repository or community taking preservation responsibility and capable to deliver. |
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2023 Review The 2023 Council created two new entries, ‘Console Games’ and ‘PC Games’, to complement the already existing entry of Smartphone Gaming. This was done to highlight the unique preservation issues that exist for each of these categories as well as the differences in preservation risk. |
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2024 Interim Review These risks remain on the same basis as before, with no significant trend towards even greater or reduced risk (‘No change’ to trend). |
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Additional Comments The three most common operating systems for PCs are Windows, macOS and Linux. Not all operating systems can run all PC games, and operating systems as a limitation on games becomes a limitation on video game preservation. Gamers tend to find workarounds to operating system limitations through emulation, but this creates dependencies on emulators being maintained. New versions of operating systems can also be detrimental as older games may not be able to run on newer versions or may need workarounds to allow them to run. Future changes to the Bit List might need to consider Video Game Mods as a separate category. Whilst mods do exist for consoles, the majority of gaming mods tend to be for PC games and, for many games, especially older ones, mods become a staple in playing games. It is not uncommon to see utility mods being suggested in forums when players pick up older games and there is often functionality built into games to allow players to create mods. Case Studies or Examples:
See also:
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